Space strategy M.O.R.E. - Military, Organization, Research, Exploration - is a worthy successor to classic turn-based 4X games. During development, the focus has been to create a worthy heir to the best game of this genre, Master of Orion II - released in 1996. All subsequent created games have had their pros and cons; however they have disappointed many fans of space strategy, with the result that for many years the space strategy genre has been stuck in a rut. The ambition of the development team is to create a game that decidedly breaches the prevailing status quo, re-igniting the desire of thousands of players to explore and conquer the universe. Our aim is to recreate the syndrome "Just one more turn ...".